
These are the University Coal Research (UCR) program and the Historically-Black Colleges and Universities and Other Minority Institutions (HBCU-OMI) program. On behalf of the US Department of Energy’s Office of Fossil Energy, NETL pursues Crosscutting R&D by collaborating with other government agencies, world-renowned national labs, entrepreneurs, industry, and academic institutions.Ĭrosscutting efforts include sponsorship of two long-running university training programs that prepare the next generation of scientists and engineers to meet future energy challenges. This research is leading to enhancements to the fleet like improved plant efficiency, new ways to address the challenges of load following, better ways to counter cyber intrusions, and advancements in affordable, scalable technical solutions.īecause of the broad applicability of the Crosscutting Portfolio, its technologies often have applicability to other energy sectors like oil & gas infrastructure and aviation (both commercial and military).
Interagency Working Group Initial Report. Summary Information for Extramural R&D Awards. FECM Extramural R&D Final Technical Reports. Solicitations and Funding Opportunities. Center for Sustainable Fuels and Chemicals (CSFC). Science-based Artificial Intelligence and Machine Learning Institute (SAMI). Advanced Alloys Signature Center (AASC).
Strategic Systems Analysis and Engineering. Materials Engineering and Manufacturing. Cybersecurity, Energy Security, and Emergency Response. Office of Energy Efficiency and Renewable Energy. Historically Black Colleges and Universities and Minority Serving Institutions Program. You can check the path in the warning message. The target folder is your always existing User Temp folder. In Maya, to export the selected objects as FBX use this simple MEL script. If this is two clicks, you are on the right path to be more efficient. Second step: Create a Substance project for that FBX with a predefined project template (where all is set as you need). What is this all aboutįirst step: Export object/objects from Maya as FBX You have to customize a few things but it’s pretty cool (and simple).Īgain thanks for Victor Kam’s original work (and his free to download plugin).